6/1/2023 0 Comments Roleplaying games 2013![]() So, what we have is a new streamlined system that's been adapted for Firefly. So, what we did was went back to the drawing board, and our systems team developed a game based on Margaret's wish for this to be easy to play, but also give somewhat of a nod to our roots, without essentially shutting off everything that's been done in the last eight years. But we kind of had a really interesting situation because we have fans of Margaret Weis Productions that remember when the Serenity RPG came out and played the Cortex System, and then for the past eight years we've also had the Cortex Plus system in its various iterations. Margaret's vision for the game was to make it really fun and easy to play. Monica Valentinelli explained the game systems' design process in an interview with Dungeon Crawlers Radio: And then one day, out of the blue, Fox came to us and said, 'Hey! You know, we really liked what you guys did- and we were wondering if you'd be interested in having a license?' System I can't remember how long ago, and we didn't hear- I guess we got a nice little 'thank you' note or something- and we said, 'Okay, that's that,' and just kind of forgot about it. We turned in a proposal to Fox, just because it was something I had always wanted to do. Margaret Weis, the game's publisher, described being surprised about receiving a license to produce the Firefly roleplaying game: … From a business standpoint they're two separate things, but from a universe / continuity standpoint they're not. It's really kind of fascinating how that works because a lot of fans didn't realize that Universal put out the movie and Fox. … is only based on the TV show-it's a completely different license. In 2005, Margaret Weis Productions put out another game called the Serenity RPG. In an interview with BoardGameGeekTV, line developer and lead writer Monica Valentinelli described the differences between the two licenses this way: "Īlthough the Firefly RPG is sometimes mistaken for a spin-off from Margaret Weis Production's earlier Serenity Role Playing Game, the two games were produced under separate licenses and utilize very different game systems. Valentinelli also said that, in designing this game, "My primary responsibility is to the Browncoat fans, and making sure that I give them as much as possible, both setting-wise and system-wise, to make sure that this is done really well. In Firefly, you’ll join a crew to find a job and keep flying across the ‘Verse in spite of many obstacles, e.g, 'Find a Crew, Find a Job, Keep Flying.' Then, once a game designer has those questions answered, we extend out from there: System. ![]() In Dune, you’ll play a member of the Spacing Guild who’ll work with other diplomats to ensure the spice keeps flowing from Arrakis. Think of these questions as the elevator pitch or tagline – but for a game. In an interview with the GeekNative website, Firefly line developer and lead writer Monica Valentinelli described how the show's setting and theme were central to her process in designing the game:Īt their core, every game asks two questions regardless of genre: What do players do when they’re sitting around the table? What does your character do for themselves and for the group? Once you answer those two questions, you will have a strong foundation for a game. As it turns out, there's a darn good reason for it- they insist on surviving on their own terms instead of settling down on Alliance-friendly planets. Admittedly, life for Mal and his crew is harder than it needs to be. Part of what makes the Firefly TV series so much fun to watch is that you find out more about Mal, Zoe, Wash, Simon, River, Jayne, Book, Inara, and Kaylee with each passing episode. The show takes place in the 26th century and follows the comings and goings of a close-knit crew led by Captain Malcolm Reynolds.The show follows the trials and tribulations of Mal and eight other folks as they fly around on a Firefly-class transport from job to job, planet to planet, in the year 2517. This is how the game's core rules describe the game's setting:įirefly is a space Western television series that debuted on the Fox Television Network in 2002. The Firefly setting is an example of the space Western genre, a blending of science fiction and Western genres, where high technology mixes with frontier life on newly terraformed planets. ![]() It was produced by Margaret Weis Productions, Ltd, and uses the "Cortex Action" variant of Margaret Weis Production's proprietary Cortex Plus game system. The Firefly Role-Playing Game is a science fiction role-playing game released in 2014, written by Monica Valentinelli and set in the universe of the Joss Whedon television show Firefly.
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